The legacy presets for the AMBIENCE algorithm were designed to create the sound of real spaces that are often needed for music, trailer, and post-production work.
This resembles a very large ambient space (large shopping mall, parking garage, warehouse) that has far more "clutter" than a concert hall or performance environment. Lowering the RT LEVEL makes the space seem less cluttered, while still keeping the feeling of a large ambient space.
Similar to Very Large Ambience, but less spacious. Makes you feel like you are in a large symmetrical room.
Similar to Large Ambience, but smaller. Think of a large courtroom, or a lecture room.
Similar to Medium Ambience, but smaller, like a lobby, or small lounge.
The room size is larger than Medium Ambience, but the RT LEVEL has been reduced to provide a strong "wash" of ambience that will quickly fade away.
The LX480 can be used to create a performance space that resembles a large rectangular area. Musicians or performers can be positioned in the middle of the space.
The proximity of the microphone to the musicians or performers can be simulated by adjusting the MIX control. If the LX480 is used with a stereo send and return configuration, the MIX control should be left at ALL FX and the level of the sends will determine proximity effect.
This is a fast and dense sound that has the reverberant characteristics of a large hall.
This effect can make a dry voice over track sound more spacious.
This sounds small and cramped.
This has a fast decay, so it works well with snare drums or other percussion instruments.